using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework.Graphics;

namespace XNA_Game_Framework.Theme
{
	public class Menu : Theme
	{
		public SpriteFont font;
		public Texture2D selectionBox;

		public Menu(string name, SpriteFont font, Texture2D selectionBox)
			: base(name)
		{
			this.font = font;
			this.selectionBox = selectionBox;
		}
	}
}
